interactive game is great for helping KS1 children practise telling the time to the hour. âWhats the time Mr. Wolf? Mr Wolf may call "Dinner time! The group is attempting to reach Mr Wolf without him first catching them. Then they ask the question again. The others would then take 10 steps toward the wolf. For example: Letâs say the wolf says itâs 10 oâclockâthe children can take 10 steps forward. The children will then take as many steps as the time announced. The others call out, "Whats the time Mr. Wolf" and the wolf turns to face the others and shouts out a time. etc. Eg: 10 o'clock. Telling the time on an analogue clock can be a tricky concept for many KS1 children so making it part of a game is a great way to get them to practise the skill. This 'What's the Time Mr Wolf?' It's story time with Debi Gliori!Accompany Mr Wolf as he goes about his daily routine from breakfast to bedtime - and get to know the real Mr Wolf! There were people fleeing for safety, people screaming for their lives and a shocked baker on Pudding Lane with some burt pieces of bread- thanks a lot baker! The wolf returns the call with a response of 1 through 12 oâclockâturning around to face the other children as he or she does so. There are numerous variations on this game. The both of them went back to there rooms but CRASH BANG WHOOP Suddenly they were transported to The Great Fire of London in 1666!! is the story of a day in the life of Mr Wolf and the interaction that he has with his friends.Each hour brings him into contact with different fairy tale and nursery rhyme characters, for example Little Red Riding Hood who delivers the post or ⦠Mr. Wolf is sometimes called Mr. Fox and "dinner time" can be replaced with "midnight". What's the time, Mr Wolf? "/"Lunch Time", then Mr Wolf will turn around and chase the other players. As the name suggests this was a ⦠When Mr Wolf senses that somebody is close, he can call out, instead of a time like before, "It's Dinner Time! It is great for helping children learning to tell the time as well as helping children understand strategy and develop their balance and muscle control. Country of Origin: Australia Fun Facts: Materials Needed: Your body Rules: A child is chosen to be the âwolf.â The chosen child turns his back from the other children and stands about 5 meters away. The children say âWhatâs the time Mr. Wolf?â The âwolfâ then replies with a time. We have taken a look this month at some of our most beloved school playground games. Mr Wolf may call a clock time (e.g., "3 o'clock"). One player is the wolf and everyone else is one of the piggies who ask him/her âWhatâs the time Mr Wolfâ. British Bulldog. The Story: Whatâs the Time, Mr Wolf? 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